Japanese comic heroes come to life at Cosplay
PRINCESSES in flowing ballgowns, pilots of futuristic vessels and gigantic robots competed
on a level playing field at the national Cosplay championship at the weekend.
The grand final of the "costume play" event, held in an Albert Park hotel, brought together
Australia's most fervent supporters of Japanese comics and cartoons, better known as manga
and anime. Rather than just read or watch, people like Adelaide's Jenita Naipal spend
hundreds of hours making costumes of their favourite characters and then parading about in
"I've had 3½ months to make it - that's a short time in the costuming world," the 24-year-
old said, struggling out of her robot suit from Laputa: Castle in the Sky.
"The arms are 190 centimetres, the head would be another 30 centimetres on top of that. I'm
five-foot-one-and-a-half [155 centimetres] so I'm walking with my hands above my head … I
was dying in there."
The fifth-placed Naipal won products from anime distributor Madman, which put on the event.
"I can definitely improve," she added.
Melbourne's Nicole Collis, 21, has just finished a digital arts course at RMIT, but her life
has been "full-time costume pandemonium" since then. The competition's runner-up is widely
known as Siera, her pen-name on internet forums, and she portrayed Rue from Princess Tutu, a
manga with a similar story to Swan Lake.
"I love the performance, being in character, it's a unique and creative way to express
yourself," she said, twirling in her pink and burgundy ball gown.
Her parents and friends were not particularly surprised by her hobby, she said. "They think
I'm a bit more than just crazy."
The competition's winner, Christie Lee of Sydney, was overjoyed with her prize: a trip to
Japan to attend next year's Tokyo Anime Fair.
"It hasn't really sunk in yet,'' she said.
In two outfits - a blue Victorian dress and a tight red number - the 21-year-old explained
how her favourite series was like a "twisted version" of Lewis Carroll's Alice in
"I did a character named Alice from Pandora Hearts. Pretty much a girl who has a super power
and turns into a demon killer bunny," she explained, casually.
The surfing story
SURFING has taken seven-time world champion Layne Beachley around the world, but she never
thought she would end up in an exhibition.
A new collection celebrating the sport opened at the National Sports Museum at the MCG
yesterday, thrilling the wave-loving Beachley.
"I know, I was in a surfing museum before I was dead," she said, laughing.
"Never in my wildest dreams did I think that boards would be hanging up at the MCG."
Collections manager Jed Smith said The Long Ride: 100 Years of Australian Surfing traversed
the origins of the sport through to the professional circuit of today. The exhibition
stretches back to 1909 when Manly's Tommy Walker brought a board from Hawaii and started to
ride. (It was previously held that Hawaiian champion Duke Kahanamoku was the first to ride
local waves in the 1920s.)
Until interest spiked in the 1970s and '80s, surfing was amateur and recreational, he said.
"So to get hold of boards to see the evolution, it's quite extraordinary."
Beachley said her first boards were thick, wide and long. "We'd be encouraged to learn on
'moving sidewalks'," she said. "Now the craftsmanship is just amazing, and it's great to see
it be honoured and admired and appreciated."
The exhibition runs until the end of February.
Clannad (クラナド Kuranado?) is a Japanese visual novel created by the software company Key, who also produced the successful titles Kanon and Air. Key released a limited version for the PC on April 28, 2004, and the regular version less than four months later on August 8, 2004. The visual novel was later ported to the PlayStation 2, PlayStation Portable, and Xbox 360. The gameplay in Clannad follows a linear plot line, which offers pre-determined scenarios and courses of interaction, and focuses on the appeal of the five female main characters.
While both of Key's first two previous works, Kanon and Air, had been released first as adult games and then censored for the younger market, Key's third work Clannad was released for all ages and does not contain risqué situations or even any fan service. On November 25, 2005, Key released an adult sequel-of-sorts entitled Tomoyo After: It's a Wonderful Life which expands the scenario of Tomoyo Sakagami, one of the five heroines from Clannad.
Clannad has made several transitions to other media. There have been four manga series: the first serialized in the Japanese magazine Comic Rush, the second serialized in Comi Digi +, the third serialized in Dengeki G's Magazine and Dengeki G's Festival! Comic, and the fourth in Dragon Age Pure. An animated film by the animation studio Toei Animation was released on September 15, 2007, followed by two anime series including two original video animation (OVA) episodes by Kyoto Animation, which also animated the previous Key titles Air and Kanon. Lastly, there are two sets of drama CDs, totaling nine in all. Both anime series and their accompanying OVAs are localized and distributed by ADV Films. The first Clannad anime series was released in North America in two half-series box sets in March and May 2009. The Clannad After Story anime series will be released in North America in two half-series box sets starting in October 2009.
The visual novel and the animated adaptations including the two TV series and film have received high sales figures in Japan. Across the national ranking of bishōjo games in amount sold in Japan, the Clannad limited edition PC release premiered at number one twice since its release, and the third ranking brought the PC release down to forty-six out of fifty. Out of eight DVDs released for the first Clannad anime TV series, six were ranked first during their first week of sales for anime DVDs in Japan. Out of eight DVDs released for Clannad After Story, seven were ranked first during their first week of sales. The special edition film DVD first ranked at number three during its first week of sales.
投稿者 visitameri 時刻: 15:45